#water resources
The interplay between disorder and order is what defines the experience. The cannons fire. Demolition of platforms. The rider is propelled into the air by ungainly spins. Within this chaos, though, is order—governed by time, the player's actions, and the rules of physics. The condition is not random because it is reactive. It only takes a decision, a slant, or a second of uncertainty to cause a disaster to happen. This transparency makes it easier to avoid the growth of hostility. The gamer gains insight into their failure and is hence more motivated to attempt again.
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